“An
education isn't how much you have committed to memory, or
even how much you know. It's being able to differentiate
between what you do know and what you don't.”
- Anatole France
Our
Philosophy and Goals
Archimedes
was a Greek experimental scientist and inventor who attached
a great deal of importance to the ‘discovering-by-trying’ approach.
This virtual lab borrows the empirical spirit and creative
curiosity that Archimedes brought to his work and invites visitors
to explore with the same expectations for mind-blowing discovery.
Concerning the resolution of puzzles or other math problems, our
philosophy is very simple: TRY and try again, always try and never give up, don’t
worry about mistakes, they are useful steps for climbing the ‘knowledge’.
If you don’t know the backgrounds of a particular problem (formula, theory,
etc.): ASK someone who knows! Asking and searching for knowledge is also important.
We
are just two
puzzle enthusiasts and have founded Archimedes’ Lab
with a vision (maybe a utopian idea?) of:
• promoting
the puzzle as an educational aid useful for training, socialization
and communication. Games and puzzles can increase players' self
confidence in their ability to apply knowledge to new situations.
In the same way, players will learn the skills of collaborating,
managing emotions, and resolving conflicts in groups;
• developing
hands-on activities and puzzles that are engaging, affordable,
and easy-to-use;
• creating
new experiential-based teaching methods involving games and puzzles
for teaching Mathematics and Science;
• encouraging
integrated approaches to thinking and learning. Integrated approaches
enable students to investigate a specific subject using many
forms of knowledge and expression, by combining critical thinking,
practical skills and topics from other subjects and by connecting
the studied subject to their own lives and environment;
• fostering
contacts and collaboration among puzzle enthusiasts, and persons
or industries involved in education and entertainment world-wide.
Archimedes’ Lab online is organized to maintain and continue
to develop online educational resources including various activities, projects,
hands-on materials, educational and puzzle contents for puzzle enthusiasts, teachers,
students, and other community members. Archimedes’ Lab encourages teachers
to integrate its contents and resources into their classes. It must be taken
into consideration that Archimedes' Lab does not receive any financial support
or contribution from any Government, Authority or Organization and is maintained
by volunteers and from online sales of puzzle products and activities.
The goal of Archimedes' Lab is to:
• improve
the spread of Mathematics and Science through simple experiments
and games;
• awaken
the general public to scientific themes arousing curiosity and
amazement;
• revalue
and promote the 'manual ability' and other forms of expression
or teaching means;
• offer
a variety of interesting perceptive games and puzzles that can
be used to create an 'open' learning environment;
• supply
a balanced vision of Science and to help young people to overcome
the 'fear of mistakes' inviting them to transform those mistakes
or problems into occasions of improvement and creative opportunity;
• encourage
a positive and optimistic approach to challenges and problem
solving;
• promote
integration and cultural exchanges;
• provide
the media, publishers and editors with content (articles, columns
and books) about visual and critical thinking puzzles and related
materials;
• propose
and organize interactive
workshops and exhibitions based on hands-on games, puzzles
and optical illusions for cultural events.
A
word on Math & Perception puzzles
Tips
for solving puzzles